We're officially announcing development of Lonely Egg Studio's first game! In partnership with Serenity Forge we present In The Keeper's Shadow (ITKS)!
In the Keeper's Shadow is an illustrated adventure game of a girl’s journey to find herself. An immersive narrative built on the visionary world of Jessica Fong based on her family's struggle to understand and confront past child abuse.
Our studio is excited to work with Serenity Forge because we believe in their team and their studio goal which "aims to create meaningful, value-driven interactive experiences that challenge the way you think. They pride themselves in the care and dedication they put into their work, whether that be their own IPs or those of their collaborators (source)." ITKS and its history hold a special place in our family and community, and we trust Serenity Forge and Lonely Egg collaborators to convey this deeply personal experience.
Several of our dev team members just got back from exhibiting and attending CTNX in Burbank. We showcased artwork from ITKS, discussed game development, and connected with new and old friends. The event was filled to the brim with passionate creatives telling their own stories and students absorbing information and discussing their paths in art. To those who shared their struggles or are finding your way: remember, you're never alone~
We are planning our next event appearance soon, so stay tuned~
Shout out to friend and artist Marie Rodriguez (PixelPlague) for the ITKS logo art!
In the Keeper's Shadow Game Page
For press and media inquiries, reach us at contact@lonelyegg.com
Lonely Egg aims to foster and develop meaningful games that are artistic and deeply personal; to inspire, connect with, and impact our players. We invest in people; devoted developers that wish to nurture personal growth in each other through strong collaboration, discipline, and experimentation.
Lonely Egg aims to foster and develop meaningful games that are artistic and deeply personal; to inspire, connect with, and impact our players. We invest in people; devoted developers that wish to nurture personal growth in each other through strong collaboration, discipline, and experimentation.
We are issuing this public statement to inform our fans that neither Jessica Fong nor her story, “Keeper and the Girl”, are associated with Jumbutton Studio, LLC, or with Jumpbutton’s project “Keeper and the Soldier”, any longer. After much thought and 2 years of effort, we simply do not believe that the prior collaboration with Jumpbutton will serve our mission to bring “Keeper and the Girl” to the public in the best possible way and have thus made the difficult decision to separate ourselves and Jessica’s story from that relationship going forward.
Developed through more than 10 years worth of writing and artwork, Jessica’s “Keeper and the Girl” story and game world are based on her life experiences. This passion project is intensely personal and vitally important to Jessica, her family, and their close friends. Together with her partner Mark Biundo, Jessica has formed a new company, Lonely Egg Studio LLC, to pursue new partnerships to bring the world of the “Keeper and the Girl” to life as a video game under a new title.
Jessica’s creative expression through the world of the “Keeper and the Girl” and its stories have been and continue to be paramount in her and her family’s recovery from their experiences with child abuse and its repercussions. Driving her to further herself in art/visual development since elementary school, the “Keeper and the Girl” project has shaped the person she is today. This game is a letter to her sister, her father, and anyone who has suffered similar abuse at the hands of a loved one. A testament to what they went through, both alone and together, during their darkest hours and times of greatest need. Lonely Egg will transform Jessica and her family’s experiences into something positive.
Lonely Egg aims to foster and develop meaningful games that are artistic and deeply personal; to inspire, connect with, and impact our players. We invest in people; devoted developers that wish to nurture personal growth in each other through strong collaboration, discipline, and experimentation.
We have been partners since 2009. Since battling together to overcome our past and Jessica’s history, we strive to be a better example for others and have founded a studio together to create something meaningful from that darker chapter of our lives.
If you are interested in contacting us (we love hearing feedback and questions!), please feel free to send us a message here: kats@jumpbuttonstudio.com or to my email: ssejanit@gmail.com (I will see them! :])
I will be attending Sacanime this weekend (Sept. 2-4)! I’m introducing mystery bags, limited edition notepads, continuing the giveaways by popular demand, and opening a couple on the spot commissions~
I’ll have art, merch, and gameplay vid for our game Keeper and the Soldier.
We’ll have an email list that automatically enters you into a giveaway every hour. Giveaways includes prints, buttons, and possibly an original pen/ink piece!
And if you donate 10$ to the GoFundMe for the San Francisco Child Abuse Prevention Center or the Tiltify campaigns for Save the Children and Gamers Outreach, show us an email confirmation at con, then you will receive the KATS package containing various merch!
If you are interested in contacting us (we love hearing feedback and questions!), please feel free to send us a message here: kats@jumpbuttonstudio.com or to my email: ssejanit@gmail.com (I will see them! :])